![]() ![]() But even if you don't use one of these, I don't recommend deactivating FNIS.esp. FNIS.esp is needed when you have at least one mod using the FNIS Alternate Animation (AA) functionality, like in XPMSE, PCEA2, or Sexy Move. Do I really need this? And if so, where do I put it in the load order. Here is an updated tutorial for Mod Organizer 2 on how to install and use FNIS for Mod Organizer 2 for Skyrim Special Edition. Starting with FNIS 6.0 there is an FNIS.esp. ![]() Run GenerateFNISforUsers.exe and you should be fine again. That's a sytem reaction when a behavior file is missing. When it does not help to use another save, where FNIS Spells have not been used during the last 3 minutes, you should try with a "clean save" -Dismiss any follower -Go to a vanilla interior cell -Equip only vanilla equipment -Save and Quit -Deactivate all pugins that you want to update (or, all except Skyrim.esm and Update.esm) -Run, load the previous save, save again -> THIS is your "clean save" -Activate your plugins There are more complicated "clean save" procedures reported, but they might only be necessary for more complicated mods I have uninstalled one of the mods which use FNIS Behavior. The mixture of old save data, new scripts, quests, and objects can cause all kinds of problems. What is a "clean save" (or "cleaned save"), and how can I make one? There are (hardly understood) mechanisms in the engine which cause problems with updates of scripted mods. If nothing helps, and before you have to completely re-install windows, you might consider How to Perform an In-Place Upgrade on Windows Vista, Windows 7, Windows Server 2008 & Windows Server 2008 R2. NET Framework Setup Verification Tool User's Guide seemed to solve many issues. NET Framework 4 setup reports success but fails. 4972-bc22-88fc016d7e63].NET 40 Redistib install error "failed with 0x240006" and Possible issue where. ![]()
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